Kia ora. I’m a science geek and positive impact designer with a professional focus on scalable social innovation: I like to make things that matter, and I like to make things happen.
We live in a time where we are faced with wicked world challenges like heart disease, loneliness and depression, that must be addressed systemically if we are to improve people’s lives.
These times a call to care and a call to look at things differently, because we’re wasting time and money using the same old approaches that clearly don’t work, given WHO data shows these things are on the rise.
As an impact designer, I'm fascinated by the intersection of Behavioral Insights, wellbeing and resilience science, learning design and social enterprise. It's not enough just to give people information and expect them to change, people need an efficient system to help them with the process of practice - to build wellbeing skills and habits over time.
Organising questions guiding my work:
1. What are the empirically validated drivers of individual and societal health, wellbeing and resilience, to make a better day accessible for all?
2. How do we combat the contextual barriers to effectively spread these skills, leverage what works well, and help people make better choices for themselves and each other?
To improve happiness and wellbeing, we need to positively influence behavior by getting the design details right - that means carefully considering the existing context that shapes our choices. How might we apply the latest insights from BOTH happiness research and behavior science - the things that drive wellbeing and how to bring it about.
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